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   Why you should never play with the portal

14 Jun 2012 09:46 AM   |   7925 clicks   |   FrogSoda
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Langston    [TotalFark]  
Pretty good

14 Jun 2012 09:45 AM
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slayer199    [TotalFark]  
Pretty impressive.

14 Jun 2012 09:48 AM
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Minimum     
Pretty good.

Gotta get me one of those.

14 Jun 2012 09:54 AM
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stevegarbowski     
Fake.

If it was real, I would use words stronger than "frickin' sweet, dude."

14 Jun 2012 10:04 AM
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madden101     
stevegarbowski: Fake.

You don't say...

14 Jun 2012 10:07 AM
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ABQGOD     
stevegarbowski: If it was real, I would use words stronger than "frickin' sweet, dude."

Yeah, good effects and writing, but the acting needs a lot of work.

14 Jun 2012 10:09 AM
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SmackLT    [TotalFark]  
ABQGOD: Yeah, good effects and writing, but the acting needs a lot of work.

14 Jun 2012 10:32 AM
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Honest Bender    [TotalFark]  
I was wondering when this would make it to fark.
Good effects. Shiattastic acting.

14 Jun 2012 10:38 AM
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radiovox    [TotalFark]  
I'll watch it again and again. It was better than Cats.

14 Jun 2012 10:53 AM
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Bf+     
stevegarbowski: Fake.

Well played.

14 Jun 2012 11:05 AM
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Uchiha_Cycliste    [TotalFark]  
So, for me this was especially cool for one reason for one reason: before I hit play I was asking myself, I wonder what would happen if they lined up a portal on the ceiling and floor so that it was one big drop... then they did it! it was awesome!

14 Jun 2012 11:10 AM
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larrycot     
I ran through Portal 2 again a couple weeks ago. For a few days afterward, I found myself noticing every flat white wall I came across. Someone had painted over graffiti on an overpass that looked particularly useful.

14 Jun 2012 12:05 PM
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TwistedRichie     
They really did a good job on the effects. I couldn't see any inconsistencies.

14 Jun 2012 12:05 PM
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DeltaPunch     
When you get stuck in an infinite drop, do you keep falling faster until you hit terminal velocity?

14 Jun 2012 01:28 PM
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ooochromeooo     
Reminds me of this

14 Jun 2012 02:17 PM
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BKITU    [TotalFark]  
larrycot: I ran through Portal 2 again a couple weeks ago. For a few days afterward, I found myself noticing every flat white wall I came across. Someone had painted over graffiti on an overpass that looked particularly useful.

A freshly-painted handicapped parking spot elicited a "hey, I can bounce on this!" from my brain.

14 Jun 2012 02:20 PM
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Bill_Wick's_Friend     
I watched the whole video.

When do I get the cake that I was promised?

14 Jun 2012 02:42 PM
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FarkinCyclop     
Wouldn't someone in an infinite loop between two portals move faster than terminal velocity due to the air movement also moving between the portals?

Then again, I'm making an assumption that air moves through the portals.

The falling body would accelerate the surrounding air to the point where there's almost no air resistance, at which point you keep accelerating. At some point, the human body would come in contact with air that is not moving relative to it, creating friction. Fast moving object vs air resistance: burning up.

14 Jun 2012 04:28 PM
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BKITU    [TotalFark]  
FarkinCyclop: Wouldn't someone in an infinite loop between two portals move faster than terminal velocity due to the air movement also moving between the portals?

Then again, I'm making an assumption that air moves through the portals.

The falling body would accelerate the surrounding air to the point where there's almost no air resistance, at which point you keep accelerating. At some point, the human body would come in contact with air that is not moving relative to it, creating friction. Fast moving object vs air resistance: burning up.


If you're wondering how he eats and drinks
And other science facts
Then repeat to yourself, "It's just a show,
I should really just relax."

14 Jun 2012 04:32 PM
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Tax Boy     
DeltaPunch: When you get stuck in an infinite drop, do you keep falling faster until you hit terminal velocity?

All I know is: speedy thing goes in; speedy thing comes out.

14 Jun 2012 04:54 PM
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CtrlAltDestroy     
Ok, since nothing is obscure on Fark, I would appreciate some help in locating something. Back when Portal was new I remember a game. I'm a little vague on the details, but here's what I remember. It was Portal, basically, but it was a top down or 3/4 view game. It was for the computer and IIRC it was a free download. It was a puzzle game that required good timing and clever tricks to make it through the rooms. I can't remember if it officially had anything to do with Portal or if it was a fan made thing.

14 Jun 2012 05:59 PM
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Vogon Poet    [TotalFark]  
CtrlAltDestroy: Ok, since nothing is obscure on Fark, I would appreciate some help in locating something. Back when Portal was new I remember a game. I'm a little vague on the details, but here's what I remember. It was Portal, basically, but it was a top down or 3/4 view game. It was for the computer and IIRC it was a free download. It was a puzzle game that required good timing and clever tricks to make it through the rooms. I can't remember if it officially had anything to do with Portal or if it was a fan made thing.

Are you thinking of this?

14 Jun 2012 06:26 PM
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CtrlAltDestroy     
Vogon Poet: Are you thinking of this?

No, that's not it. It was more "advanced" than that. I distinctly remember the opening room, I think, so I'll know it when I see it. I'll try that one out later, though. Thanks.

14 Jun 2012 08:03 PM
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Sylvia_Bandersnatch     
CtrlAltDestroy: Ok, since nothing is obscure on Fark, I would appreciate some help in locating something. Back when Portal was new I remember a game. I'm a little vague on the details, but here's what I remember. It was Portal, basically, but it was a top down or 3/4 view game. It was for the computer and IIRC it was a free download. It was a puzzle game that required good timing and clever tricks to make it through the rooms. I can't remember if it officially had anything to do with Portal or if it was a fan made thing.

There a free pre-release demo of the game. It was like a very stripped down version of the game. It looked the same, mostly, but it was limited in what it did, where you could go, and so on. Could that be it?

14 Jun 2012 08:20 PM
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Ed Finnerty     
Horrible effects but wonderful acting.

14 Jun 2012 08:31 PM
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CtrlAltDestroy     
Sylvia_Bandersnatch: There a free pre-release demo of the game. It was like a very stripped down version of the game. It looked the same, mostly, but it was limited in what it did, where you could go, and so on. Could that be it?

It wasn't a FPS style of game. If I'm remembering correctly the "camera" was fixed and I think it was a 3/4 view. It wasn't 3D, but more of a Fallout 1 or 2 style of visuals. I remember that it was quite well done.

14 Jun 2012 08:45 PM
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TyrantII     
would have been better launching into a lake behind the hell, but everything else was spot on.

10/10 and good use of the intertubes!

14 Jun 2012 08:57 PM
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Hand Banana    [TotalFark]  
CtrlAltDestroy: Ok, since nothing is obscure on Fark, I would appreciate some help in locating something. Back when Portal was new I remember a game. I'm a little vague on the details, but here's what I remember. It was Portal, basically, but it was a top down or 3/4 view game. It was for the computer and IIRC it was a free download. It was a puzzle game that required good timing and clever tricks to make it through the rooms. I can't remember if it officially had anything to do with Portal or if it was a fan made thing.

Was it Narbacular Drop? It was the game that Portal was based on, Valve even hired the people that made it to work on Portal.

14 Jun 2012 10:36 PM
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CtrlAltDestroy     
Hand Banana: Was it Narbacular Drop? It was the game that Portal was based on, Valve even hired the people that made it to work on Portal.

I came across that earlier trying to find this thing. That's not it, unfortunately. I might have a copy of what I'm trying to find it laying on an old harddrive, but I have no idea what the name is, what file type it is, or where it's saved. I have damn near a terabyte of old data laying on a shelf.

14 Jun 2012 11:06 PM
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Runitai     
You might be thinking of "The Room"

http://www.youtube.com/watch?v=vGiPUx 9Zgi0

Jump to the 3 or 4 minute mark.

Not a game per se, but a tech demo that got a lot of people thinking about portals in games.

15 Jun 2012 01:36 AM
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Smagma     
so they almost murdered their friend for fun..

but anyway, this is by far the most impressive real-life portal clip I've seen.

15 Jun 2012 03:04 AM
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Honest Bender    [TotalFark]  
Runitai: You might be thinking of "The Room"

upload.wikimedia.org

Oh, Hi portal thread!

15 Jun 2012 03:33 AM
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CtrlAltDestroy     
Runitai: You might be thinking of "The Room"

http://www.youtube.com/watch?v=vGiPUx 9Zgi0

Jump to the 3 or 4 minute mark.

Not a game per se, but a tech demo that got a lot of people thinking about portals in games.


I'm afraid that's not it either. I asked my brother about it and he does vaguely remember what I'm talking about. I know this things exists, but I can't find any record of it. It's not actually important, just a nagging thought of mine.

15 Jun 2012 06:56 PM
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Abner Doon     
FarkinCyclop: Wouldn't someone in an infinite loop between two portals move faster than terminal velocity due to the air movement also moving between the portals?

Then again, I'm making an assumption that air moves through the portals.

The falling body would accelerate the surrounding air to the point where there's almost no air resistance, at which point you keep accelerating. At some point, the human body would come in contact with air that is not moving relative to it, creating friction. Fast moving object vs air resistance: burning up.


Even if air moves through the portals too, there'd still be interaction with the air outside of the column between the portals. So, I think you'd fall a bit faster because of that, but not much.

16 Jun 2012 01:43 AM
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UseLessHuman     
Abner Doon: FarkinCyclop: Wouldn't someone in an infinite loop between two portals move faster than terminal velocity due to the air movement also moving between the portals?

Then again, I'm making an assumption that air moves through the portals.

The falling body would accelerate the surrounding air to the point where there's almost no air resistance, at which point you keep accelerating. At some point, the human body would come in contact with air that is not moving relative to it, creating friction. Fast moving object vs air resistance: burning up.

Even if air moves through the portals too, there'd still be interaction with the air outside of the column between the portals. So, I think you'd fall a bit faster because of that, but not much.


Okay guys we'll get Geordi La Forge and Data to pick the winner of the most accurate scientific explanation of an entirely fictional work contest. Just enjoy it ffs.

Or maybe the subject doesn't really matter, maybe it's the argument that you enjoy.....

16 Jun 2012 02:16 AM
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Sylvia_Bandersnatch     
UseLessHuman: Abner Doon: FarkinCyclop: Wouldn't someone in an infinite loop between two portals move faster than terminal velocity due to the air movement also moving between the portals?

Then again, I'm making an assumption that air moves through the portals.

The falling body would accelerate the surrounding air to the point where there's almost no air resistance, at which point you keep accelerating. At some point, the human body would come in contact with air that is not moving relative to it, creating friction. Fast moving object vs air resistance: burning up.

Even if air moves through the portals too, there'd still be interaction with the air outside of the column between the portals. So, I think you'd fall a bit faster because of that, but not much.

Okay guys we'll get Geordi La Forge and Data to pick the winner of the most accurate scientific explanation of an entirely fictional work contest. Just enjoy it ffs.

Or maybe the subject doesn't really matter, maybe it's the argument that you enjoy.....


You have an unusually appropriate username.

16 Jun 2012 11:06 AM
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LavenderWolf     
DeltaPunch: When you get stuck in an infinite drop, do you keep falling faster until you hit terminal velocity?

There are probably threshold effects of some kind which might change it, but, yes.

17 Jun 2012 10:22 PM
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