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   This is how you advertise a job opening in video game development

02 Aug 2012 01:14 PM   |   9514 clicks   |   Uproxx
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Endrick    [TotalFark]  
BRB - Sending resume

02 Aug 2012 11:07 AM
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Mentat    [TotalFark]  
I saw those rage guy posters at SFO. Pretty funny.

02 Aug 2012 11:10 AM
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scottydoesntknow    [TotalFark]  
Janka really needs to rethink their logo

cdn.uproxx.com

02 Aug 2012 01:13 PM
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Sinister Plans     
Great video, but make a game someone has heard of...

And after checking out their games, their ad seems incredibly hypocritical.

02 Aug 2012 01:16 PM
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Shaylen     
Sinister Plans: Great video, but make a game someone has heard of...

And after checking out their games, their ad seems incredibly hypocritical.


It seems like they've sunk more money into their marketing department rather than Development.

02 Aug 2012 01:25 PM
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greggm59     
gamerinvestments.com

02 Aug 2012 01:27 PM
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scottydoesntknow    [TotalFark]  
Shaylen: Sinister Plans: Great video, but make a game someone has heard of...

And after checking out their games, their ad seems incredibly hypocritical.

It seems like they've sunk more money into their marketing department rather than Development.


So they're just like every other video game company

02 Aug 2012 01:29 PM
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LesserEvil    [TotalFark]  
If I got hired, would I have to keep dildos in my desk to wave around when I'm talking?

02 Aug 2012 01:34 PM
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Hyjamon     
scottydoesntknow: Janka really needs to rethink their logo

[cdn.uproxx.com image 650x360]


is their logo really two dogs humping? WTF? I don't even know how that would get mentioned, discussed and then voted on to be a good idea.

/Engelbert Humperdinck

02 Aug 2012 01:35 PM
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Barry McCackiner     
The Zynga parody is funny. So are the schlack that this company is trying to peddle as "real" games.

02 Aug 2012 01:36 PM
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DECMATH     
Hyjamon: is their logo really two dogs humping? WTF? I don't even know how that would get mentioned, discussed and then voted on to be a good idea.

Yep, something similar happened in my JA group long ago. Let's see, business meeting with no good ideas. Group needs a kick in the pants. Somebody throws this in thinking somebody else is bound to find it just wrong, which it obviously is, and counter it with something innocuous, like maybe a circle within a square. Surprise - people are in a hurry to vote yes on something and go clubbing, so they all vote yes.

02 Aug 2012 01:44 PM
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FinFangFark     

02 Aug 2012 01:45 PM
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PillsHere     
How can a company that makes games for Facebook criticize companies that make games for Facebook, casual games, commercial games, games for non-gamers, etc.? I was intrigued by this until I got to the part about what games they've made. Blech, I hope the Facebook game (and similar) fad goes away soon.

02 Aug 2012 01:55 PM
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sprawl15     
scottydoesntknow: Janka really needs to rethink their logo

[cdn.uproxx.com image 650x360]


img507.imageshack.us

02 Aug 2012 01:56 PM
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Rockstone     
Their games are terrible.
Was interested until then.

02 Aug 2012 01:56 PM
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Shaylen     
FinFangFark: But the lighting is awesome.

Would be even better with the dog suit on.

02 Aug 2012 02:08 PM
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Theaetetus    [TotalFark]  
Finally, the developer turns to Kixeye's interview. "What is best in life?" the developer is asked. "Is it to crush your enemies, see them driven before you, and to hear the lamentations of their women? Well, that's a pretty good start. Because at Kixeye, we believe women are property. If you're male, feel free to apply for a job."

02 Aug 2012 02:15 PM
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assjuice     
I guess that ad works better than showing a bunch of douchebag brogrammers chained to a desk in a cubicle for 70 hours per week.

02 Aug 2012 02:17 PM
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Odd Bird     
FTA: They do this by focusing on making free games for the type of players who regularly buy in-game extras.

There's a term for that type of person, help me out here...

02 Aug 2012 02:29 PM
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Arman Tamzarian     
A have a few friends that work there and they love the environment. Sure...they are mostly making causal/social Facebook type games but you gotta start somewhere and right now that is the easiest target to hit. From there you can get to other platforms and see if the model will work there. Being successful in the social market VS the traditional market are two very different things.

02 Aug 2012 02:32 PM
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Sargun     
PillsHere: How can a company that makes games for Facebook criticize companies that make games for Facebook, casual games, commercial games, games for non-gamers, etc.? I was intrigued by this until I got to the part about what games they've made. Blech, I hope the Facebook game (and similar) fad goes away soon.

Because their games are actually decent. It's not my cup of tea but they're a far cry away from the shiat Zynga pulls out.

02 Aug 2012 02:36 PM
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Optimal_Illusion     
LesserEvil: If I got hired, would I have to keep dildos in my desk to wave around when I'm talking?

Do you normally?

02 Aug 2012 02:41 PM
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Mawson of the Antarctic     
As an Apple user it may sound ironic to say this, but I do like the idea of not making things that your grandmother could use, to not even consider the grandmother. It's fine now, but I think, especially after the Final Cut debacle, that I'm going to jump ship from Apple before it becomes an "everybody and their brother" can make art lab.

02 Aug 2012 02:45 PM
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FinFangFark     
Shaylen: FinFangFark: But the lighting is awesome.

Would be even better with the dog suit on.


because you wanted it.

i10.photobucket.com

02 Aug 2012 03:02 PM
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triptheory     
"They do this by focusing on making free games for the type of players who regularly buy in-game extras."

I'm out.

02 Aug 2012 03:27 PM
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bluefelix     
It's funny as a video, but as an employment advertisement It's weird to see an employer use such overtly hostile language with respect to women and potential female applicants. This is the sort of thing that would make an HR department sweat in most industries. There's a way to talk about drawing in players who want complex game play and complex controls without being so douche. I guess they're just trying to make their Facebook games seem cool to a certain kind of socially awkward programmer, but at the end of the day it's still a Facebook game. :/

Why would someone want to play microtransaction riddled/social spam games on Facebook instead of well-designed, solid PC games? I don't see how an RTS game could be better on Facebook. Does anyone know if these games are making money? It's always seemed to me that the Farmvilles succeeded because the kind of people who play them didn't have good alternatives... well, mobile games are closing in on Facebook games now.

02 Aug 2012 03:47 PM
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BarleyGnome     
Too bad it's in San Fran.. I guarantee you the pay will suck.

02 Aug 2012 03:51 PM
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OgreMagi    [TotalFark]  
BarleyGnome: Too bad it's in San Fran.. I guarantee you the pay will suck.

For anyone from out of state, the pay will look fantastic. Then they'll move here and discover a little thing called "the cost of living".

02 Aug 2012 04:03 PM
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YodaBlues    [TotalFark]  
OgreMagi: BarleyGnome: Too bad it's in San Fran.. I guarantee you the pay will suck.

For anyone from out of state, the pay will look fantastic. Then they'll move here and discover a little thing called "the cost of living".


I graduated in December with a degree in CS and when looking for jobs, I considered the bay area cause alot of big name companies are headquartered there. San Fran is huge for software development, so many jobs, but there's not way in hell I can afford living there.

02 Aug 2012 04:23 PM
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Ral_Partha     
full of win

02 Aug 2012 04:33 PM
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perilsensitive     
Rent is high (but more reasonable in say oakland), and the state tax is high, but otherwise is doable.

02 Aug 2012 04:40 PM
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OgreMagi    [TotalFark]  
perilsensitive: Rent is high (but more reasonable in say oakland), and the state tax is high, but otherwise is doable.

The problem is the state government is trying to raise all taxes. Spending cuts never seem to cross their minds. We're already one of the most taxed states in the country, but that isn't enough. It will never be enough because of the politicians and the voters thinking every damn pet project, no matter how stupid, deserves funding.

02 Aug 2012 05:09 PM
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MorePeasPlease     
perilsensitive: Rent is high (but more reasonable in say oakland), and the state tax is high, but otherwise is doable if you are as well.


FTFY

02 Aug 2012 05:52 PM
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YodaBlues    [TotalFark]  
perilsensitive: Rent is high (but more reasonable in say oakland), and the state tax is high, but otherwise is doable.

From what I understand, the lease needs to include a Kevlar vests if one wishes to survive Oakland...

02 Aug 2012 05:54 PM
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Snatch Bandergrip     
Eh, that was fine, they just needed to tighten up the graphics.

02 Aug 2012 06:07 PM
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Mikey1969     
LesserEvil: If I got hired, would I have get to keep dildos in my desk to wave around when I'm talking?

FTFY...

The absolute best part of the vid was that the Newton's Cradle on the kid's desk was a set of cock and balls instead of just boring silver spheres...

02 Aug 2012 07:24 PM
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Barry McCackiner     
YodaBlues: OgreMagi: BarleyGnome: Too bad it's in San Fran.. I guarantee you the pay will suck.

For anyone from out of state, the pay will look fantastic. Then they'll move here and discover a little thing called "the cost of living".

I graduated in December with a degree in CS and when looking for jobs, I considered the bay area cause alot of big name companies are headquartered there. San Fran is huge for software development, so many jobs, but there's not way in hell I can afford living there.


I live in the Bay Area working in software development so I am getting a kick out of this reply...

/i'm broke

02 Aug 2012 07:25 PM
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stratagos     
Barry McCackiner: YodaBlues: OgreMagi: BarleyGnome: Too bad it's in San Fran.. I guarantee you the pay will suck.

For anyone from out of state, the pay will look fantastic. Then they'll move here and discover a little thing called "the cost of living".

I graduated in December with a degree in CS and when looking for jobs, I considered the bay area cause alot of big name companies are headquartered there. San Fran is huge for software development, so many jobs, but there's not way in hell I can afford living there.

I live in the Bay Area working in software development so I am getting a kick out of this reply...

/i'm broke


You're rich in culture?

02 Aug 2012 08:23 PM
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Axel_Gear     
bluefelix: It's funny as a video, but as an employment advertisement It's weird to see an employer use such overtly hostile language with respect to women and potential female applicants. This is the sort of thing that would make an HR department sweat in most industries. There's a way to talk about drawing in players who want complex game play and complex controls without being so douche. I guess they're just trying to make their Facebook games seem cool to a certain kind of socially awkward programmer, but at the end of the day it's still a Facebook game. :/

Why would someone want to play microtransaction riddled/social spam games on Facebook instead of well-designed, solid PC games? I don't see how an RTS game could be better on Facebook. Does anyone know if these games are making money? It's always seemed to me that the Farmvilles succeeded because the kind of people who play them didn't have good alternatives... well, mobile games are closing in on Facebook games now.


I came here to say exactly this. Word for word.

02 Aug 2012 08:25 PM
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poot_rootbeer    [TotalFark]  
Yes, I'd love to work 80 hours a week on salary and worthless stock options for a company run by people who think they're hot shiat because they make Facebook games, and where most of coworkers would be drooling morons because they're growing too fast to vet new hires adequately.

02 Aug 2012 10:04 PM
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starsrift     
bluefelix: Why would someone want to play microtransaction riddled/social spam games on Facebook instead of well-designed, solid PC games? I don't see how an RTS game could be better on Facebook. Does anyone know if these games are making money? It's always seemed to me that the Farmvilles succeeded because the kind of people who play them didn't have good alternatives... well, mobile games are closing in on Facebook games now.

I think Facebook is a platform where turn-based games could really thrive. Something like X-Com or Jagged Alliance, in a primarily multiplayer setting, could fit nicely on Facebook. It's not realtime, but if you're really into it, you could spend a fair chunk of time playing someone else. Or something like Warhammer40k, for that matter.

03 Aug 2012 05:45 AM
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TheOriginalEd     
[youretryingtoohard.jpg]

03 Aug 2012 08:25 AM
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Barry McCackiner     
stratagos: Barry McCackiner: YodaBlues: OgreMagi: BarleyGnome: Too bad it's in San Fran.. I guarantee you the pay will suck.

For anyone from out of state, the pay will look fantastic. Then they'll move here and discover a little thing called "the cost of living".

I graduated in December with a degree in CS and when looking for jobs, I considered the bay area cause alot of big name companies are headquartered there. San Fran is huge for software development, so many jobs, but there's not way in hell I can afford living there.

I live in the Bay Area working in software development so I am getting a kick out of this reply...

/i'm broke

You're rich in culture?


No, I live in the suburbs and I shop at Safeway. Sometimes I shop at Trader Joe's though and it makes me feel like a hipster.

03 Aug 2012 12:40 PM
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jaerik     
bluefelix: It's funny as a video, but as an employment advertisement It's weird to see an employer use such overtly hostile language with respect to women and potential female applicants. This is the sort of thing that would make an HR department sweat in most industries.

According to current and past annual game salary surveys, only 2-4% of game industry engineers are women.

I realize it's fairly chicken-and-egg as to why? But at the same time, I can totally understand (if not condone) how a company could simply not care about turning off 4% of their potential hiring pool in order to excite the other 96%.

03 Aug 2012 04:18 PM
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poot_rootbeer    [TotalFark]  
jaerik: I can totally understand (if not condone) how a company could simply not care about turning off 4% of their potential hiring pool in order to excite the other 96%.

Assumes that everybody with a penis is excited -- rather than disgusted -- by blatant misogyny.

Also shortsighted in that more than 4% of game PLAYERS are female, and having more females on staff could help them create products that are more compelling to that market.

Imagine if Atari Inc. fronted like they were Sterling Cooper and it convinced Carol Shaw to go work in academics instead.

03 Aug 2012 07:04 PM
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