| If you've ever wanted to play Mega Man 3 as all of the Robot Masters of Mega Man 2, here ya go |
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| meatofmystery
Capcom to issue a C/D and repackage this as the "new" Mega Man in 3..2.. |
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| Expolaris
meatofmystery: Capcom to issue a C/D and repackage this as the "new" Mega Man in 3..2.. Nah they'll repackage Megaman 2 and sell us each new robot master level as DLC (with the DLC already on the disc!) |
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| HeartBurnKid
So, what happens in the Doc Robot stages? |
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| NeverDrunk23
HeartBurnKid: So, what happens in the Doc Robot stages? Maybe you fight MM1's robots BUT they use MM4's attack patterns. Its like Inception....with robots |
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| Rev.K Bookmark |
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| blahpers
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| Momos
blahpers, you're a bastard. I had work to do today. |
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| Mike_LowELL I hope I don't have to explain why "playing as the bosses" is a lousy idea. Just go play the Mega Man ZX games, instead. |
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| Keizer_Ghidorah
What should be made is a Mega Man fighting game in the style of Super Smash Bros. Stages based on ones from the games, some history andtidbits about the games and characters, etc. * Have the first game based on the Classic Series. * A Robot Master stage from each of the NES, Game Boy, Super NES, Playstation, and modern games (9 and 10), with some Wily Stages as unlockables (MM2 Wily Stage 1 is a must, including Mecha Dragon as a stage hazard). * All of the music from all of the games, with an original version or remix version option. * Mega Man, Roll, Proto Man, Bass, Duo, Dark Man, all the Robot Masters, the Mega Man Killers, the Stardroids, Sunstar, and the three Wily Wars-exclusive Fortress Robot Masters playable. * Rush, Beat, Duo, Tango, Treble, Reggae, and Eddie are special power-ups that do different things. * A Fortress Boss from every game as a mid-boss in story/adventure mode that is randomly chosen before the fight. * The final boss of story/adventure mode is Wily, in a randomly-chosen Wily Machine (all of which from all the games are in the game), and when that is defeated the Wily Saucer as the last fight. If the game proves popular, do the same for the X, Zero, ZX, Battle Network, Star Force, and Legends series. |
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| Trocadero
So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. |
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| VoodooHillbilly
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| Mike_LowELL And when I say "go play the Mega Man ZX games", I mean "Don't." |
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| Myria Trocadero: So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. |
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| Myria Mike_LowELL: And when I say "go play the Mega Man ZX games", I mean "Don't." If I hadn't known that you're a well-known Fark troll, I'd be raging right about now. |
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| Dinobot
Myria: Trocadero: So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. I can't defeat airman! Link |
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| Counter_Intelligent If you've ever wanted to play Mega Man Legends 3, though, tough shiat. |
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| Fano Myria: Trocadero: So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. You didn't know how to kick the fark out of Air Man? Hint: It wasn't starting from Air Man level like Nintendo Fun Club said. MM2 was seriously the easiest. I always thought it weird that the first generation of Capcom games may have been the hardest ever created, and the second generation you could beat in an afternoon. |
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| Keizer_Ghidorah
Fano: Myria: Trocadero: So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. You didn't know how to kick the fark out of Air Man? Hint: It wasn't starting from Air Man level like Nintendo Fun Club said. MM2 was seriously the easiest. I always thought it weird that the first generation of Capcom games may have been the hardest ever created, and the second generation you could beat in an afternoon. 2 was the easiest? Buebeam Trap and Alien Wily say hello. |
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| Millennium
Dinobot: Myria: ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. I can't defeat airman! Link I'll bet you can't. It's tough to beat a boss who isn't even in the game you're describing. |
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| Faddy
<b><a href="http://www.fark.com/comments/727 4343/78789504#c78789504" target="_blank">Millennium</a>:</b> <i>Dinobot: Myria: ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. I can't defeat airman! Link I'll bet you can't. It's tough to beat a boss who isn't even in the game you're describing.</i> Airman is in the game as a clone. He is actually pretty easy too as he is weak to spark shock and magnet missiles. Megaman 3 is quite easy the only really tricky boss is shadowman who has his ninja stars plus jumping and slide attack of doom. It would be a lot better if the game didn't have so much lag |
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| Faddy
HTML FAIL |
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| Mike_LowELL Myria: Mike_LowELL: And when I say "go play the Mega Man ZX games", I mean "Don't." If I hadn't known that you're a well-known Fark troll, I'd be raging right about now. I said nothing I don't believe in. |
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| Smackledorfer
Keizer_Ghidorah: Fano: Myria: Trocadero: So everyone will just pick Metal Man. Metal Blade is the most overpowered Megaman weapon of all time, hell, one of the most overpowered video game weapons of all time. The Metal Blade was the biggest reason why MM2 was so much easier then MM3 or MM4. ?! 3 was by far the easiest of the ten games. You can even one-shot the last boss. The only hard part in the game was Air Man. You didn't know how to kick the fark out of Air Man? Hint: It wasn't starting from Air Man level like Nintendo Fun Club said. MM2 was seriously the easiest. I always thought it weird that the first generation of Capcom games may have been the hardest ever created, and the second generation you could beat in an afternoon. 2 was the easiest? Buebeam Trap and Alien Wily say hello. Seriously? Wily is like the easiest part of his whole fortress in mm2. |
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| indylaw
Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. |
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| indylaw
indylaw: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. Sorry, I just don't get Super Smash Bros. |
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| The Bestest I like the ZX series |
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| one small post for man
Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. Stages based on ones from the games, some history andtidbits about the games and characters, etc. * Have the first game based on the Classic Series. * A Robot Master stage from each of the NES, Game Boy, Super NES, Playstation, and modern games (9 and 10), with some Wily Stages as unlockables (MM2 Wily Stage 1 is a must, including Mecha Dragon as a stage hazard). * All of the music from all of the games, with an original version or remix version option. * Mega Man, Roll, Proto Man, Bass, Duo, Dark Man, all the Robot Masters, the Mega Man Killers, the Stardroids, Sunstar, and the three Wily Wars-exclusive Fortress Robot Masters playable. * Rush, Beat, Duo, Tango, Treble, Reggae, and Eddie are special power-ups that do different things. * A Fortress Boss from every game as a mid-boss in story/adventure mode that is randomly chosen before the fight. * The final boss of story/adventure mode is Wily, in a randomly-chosen Wily Machine (all of which from all the games are in the game), and when that is defeated the Wily Saucer as the last fight. If the game proves popular, do the same for the X, Zero, ZX, Battle Network, Star Force, and Legends series. Or they could have just put MegaMan in MvC3. /Really Capcom? //It's like if Nintendo left Mario out of SSB ///Yes, I'm still butthurt about it |
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| Keizer_Ghidorah
indylaw: indylaw: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. Sorry, I just don't get Super Smash Bros. What's there to "get"? It's Nintendo's franchise flagship characters beating the stuffing out of each other in stages based on locations from their franchises, along with a whole bunch of other nods, cameos, and homages to games new and old. Smash Bros is basically a one-company Marvel vs Capcom, with Brawl having guest characters Sonic (Mario's biggest rival-turned-companion) and Snake (because his creator practically begged Sakurai to have him in Melee, but it was too late to put him in, so Snake got into Brawl), and Smash Bros 4 is going to have more guest fighters (the details are unknown at the moment). Smash Bros = fanservice orgy. |
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| Keizer_Ghidorah
one small post for man: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. Stages based on ones from the games, some history andtidbits about the games and characters, etc. * Have the first game based on the Classic Series. * A Robot Master stage from each of the NES, Game Boy, Super NES, Playstation, and modern games (9 and 10), with some Wily Stages as unlockables (MM2 Wily Stage 1 is a must, including Mecha Dragon as a stage hazard). * All of the music from all of the games, with an original version or remix version option. * Mega Man, Roll, Proto Man, Bass, Duo, Dark Man, all the Robot Masters, the Mega Man Killers, the Stardroids, Sunstar, and the three Wily Wars-exclusive Fortress Robot Masters playable. * Rush, Beat, Duo, Tango, Treble, Reggae, and Eddie are special power-ups that do different things. * A Fortress Boss from every game as a mid-boss in story/adventure mode that is randomly chosen before the fight. * The final boss of story/adventure mode is Wily, in a randomly-chosen Wily Machine (all of which from all the games are in the game), and when that is defeated the Wily Saucer as the last fight. If the game proves popular, do the same for the X, Zero, ZX, Battle Network, Star Force, and Legends series. Or they could have just put MegaMan in MvC3. /Really Capcom? //It's like if Nintendo left Mario out of SSB ///Yes, I'm still butthurt about it At least Zero made it in (a plus for me, personally I like the X series the most). Though I was hoping a Mega Man villain would be in it as well, like Bass, Sigma, Shademan.EXE, or something. What pissed me off the most about MvsC3 is that the Marvel side gets a bunch of villains from the various comics, while the Capcom side got Albert Wesker and that's it (DLC gave us brainwashed Jill Valentine and Ultimate had Nemesis, but they're all from the same damn franchise). No true Street Fighter villain (Akuma doesn't count, he's a Blood Knight seeking a worthy opponent who doesn't harm weak or non-fighting people), no Mega Man villain, no Darkstalkers villain, and Vergil is more of an anti-hero whatever-it-takes character than a villain. /and Capcom vs Tekken has Bad Box Art Mega Man, which was Inafune's idea //don't expect any more MM games, though, Capcom no longer likes the franchise for whatever stupid reason |
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| one small post for man
Keizer_Ghidorah: one small post for man: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. Stages based on ones from the games, some history andtidbits about the games and characters, etc. * Have the first game based on the Classic Series. * A Robot Master stage from each of the NES, Game Boy, Super NES, Playstation, and modern games (9 and 10), with some Wily Stages as unlockables (MM2 Wily Stage 1 is a must, including Mecha Dragon as a stage hazard). * All of the music from all of the games, with an original version or remix version option. * Mega Man, Roll, Proto Man, Bass, Duo, Dark Man, all the Robot Masters, the Mega Man Killers, the Stardroids, Sunstar, and the three Wily Wars-exclusive Fortress Robot Masters playable. * Rush, Beat, Duo, Tango, Treble, Reggae, and Eddie are special power-ups that do different things. * A Fortress Boss from every game as a mid-boss in story/adventure mode that is randomly chosen before the fight. * The final boss of story/adventure mode is Wily, in a randomly-chosen Wily Machine (all of which from all the games are in the game), and when that is defeated the Wily Saucer as the last fight. If the game proves popular, do the same for the X, Zero, ZX, Battle Network, Star Force, and Legends series. Or they could have just put MegaMan in MvC3. /Really Capcom? //It's like if Nintendo left Mario out of SSB ///Yes, I'm still butthurt about it At least Zero made it in (a plus for me, personally I like the X series the most). Though I was hoping a Mega Man villain would be in it as well, like Bass, Sigma, Shademan.EXE, or something. What pissed me off the most about MvsC3 is that the Marvel side gets a bunch of villains from the various comics, while the Capcom side got Albert Wesker and that's it (DLC gave us brainwashed Jill Valentine and Ultimate had Nemesis, but they're all from the same damn franchise). No true Street Fighter villain (Akuma doesn't count, he's a Blood Knight seeking a worthy opponent who doesn't harm weak or non-fighting people), no Mega Man villain, no Darkstalkers villain, and Vergil is more of an anti-hero whatever-it-takes character than a villain. /and Capcom vs Tekken has Bad Box Art Mega Man, which was Inafune's idea //don't expect any more MM games, though, Capcom no longer likes the franchise for whatever stupid reason I enjoyed the inclusion of zero, but when Tron Farking Bonne makes it in and the Blue Bomber is nowhere to be found it's a bit off a slap in the face. /I think they hate MM now because Inafune left //Leave it to Capcom to tank a series out of spite ///Really enjoyed MM9&10, but can we please get a legit next gen MM classic game? Why can't pretty graphics and 2d platformers coexist? ////Slashies |
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| tomcatadam
Why play this when you can play Capcom's new ORIGINAL CONTENT DO NOT STEAL Social Megaman MMORPG! Yuck. |
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| Saberus Terras
Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. Stages based on ones from the games, some history andtidbits about the games and characters, etc. * Have the first game based on the Classic Series. * A Robot Master stage from each of the NES, Game Boy, Super NES, Playstation, and modern games (9 and 10), with some Wily Stages as unlockables (MM2 Wily Stage 1 is a must, including Mecha Dragon as a stage hazard). * All of the music from all of the games, with an original version or remix version option. * Mega Man, Roll, Proto Man, Bass, Duo, Dark Man, all the Robot Masters, the Mega Man Killers, the Stardroids, Sunstar, and the three Wily Wars-exclusive Fortress Robot Masters playable. * Rush, Beat, Duo, Tango, Treble, Reggae, and Eddie are special power-ups that do different things. * A Fortress Boss from every game as a mid-boss in story/adventure mode that is randomly chosen before the fight. * The final boss of story/adventure mode is Wily, in a randomly-chosen Wily Machine (all of which from all the games are in the game), and when that is defeated the Wily Saucer as the last fight. If the game proves popular, do the same for the X, Zero, ZX, Battle Network, Star Force, and Legends series. I know this game, I saw it in arcades about a decade ago and thought, "Oh, that's pretty cool." There was two, actually: Power Battle and Power Fighters |
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| MoronLessOff
Keizer_Ghidorah: indylaw: indylaw: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. Sorry, I just don't get Super Smash Bros. What's there to "get"? It's Nintendo's franchise flagship characters beating the stuffing out of each other in stages based on locations from their franchises, along with a whole bunch of other nods, cameos, and homages to games new and old. Smash Bros is basically a one-company Marvel vs Capcom, with Brawl having guest characters Sonic (Mario's biggest rival-turned-companion) and Snake (because his creator practically begged Sakurai to have him in Melee, but it was too late to put him in, so Snake got into Brawl), and Smash Bros 4 is going to have more guest fighters (the details are unknown at the moment). Smash Bros = fanservice orgy. I just got Brawl and love it. So far, Bowser is my favorite. |
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| Keizer_Ghidorah
Saberus Terras: I know this game, I saw it in arcades about a decade ago and thought, "Oh, that's pretty cool." There was two, actually: Power Battle and Power Fighters They were also on the Anniversary Collection for the GC and PS2, awesome games. MoronLessOff: Keizer_Ghidorah: indylaw: indylaw: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. Sorry, I just don't get Super Smash Bros. What's there to "get"? It's Nintendo's franchise flagship characters beating the stuffing out of each other in stages based on locations from their franchises, along with a whole bunch of other nods, cameos, and homages to games new and old. Smash Bros is basically a one-company Marvel vs Capcom, with Brawl having guest characters Sonic (Mario's biggest rival-turned-companion) and Snake (because his creator practically begged Sakurai to have him in Melee, but it was too late to put him in, so Snake got into Brawl), and Smash Bros 4 is going to have more guest fighters (the details are unknown at the moment). Smash Bros = fanservice orgy. I just got Brawl and love it. So far, Bowser is my favorite. I've always found I'm best with the heavy characters. My best character in Brawl is Charizard, with Bowser, Ganondorf, and Ike close behind. Marth, Sonic, and Lucario are my best non-heavy characters, but I'm good with almost all of them. |
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| MoronLessOff
Keizer_Ghidorah: Saberus Terras: I know this game, I saw it in arcades about a decade ago and thought, "Oh, that's pretty cool." There was two, actually: Power Battle and Power Fighters They were also on the Anniversary Collection for the GC and PS2, awesome games. MoronLessOff: Keizer_Ghidorah: indylaw: indylaw: Keizer_Ghidorah: What should be made is a Mega Man fighting game in the style of Super Smash Bros. GET OUT. Sorry, I just don't get Super Smash Bros. What's there to "get"? It's Nintendo's franchise flagship characters beating the stuffing out of each other in stages based on locations from their franchises, along with a whole bunch of other nods, cameos, and homages to games new and old. Smash Bros is basically a one-company Marvel vs Capcom, with Brawl having guest characters Sonic (Mario's biggest rival-turned-companion) and Snake (because his creator practically begged Sakurai to have him in Melee, but it was too late to put him in, so Snake got into Brawl), and Smash Bros 4 is going to have more guest fighters (the details are unknown at the moment). Smash Bros = fanservice orgy. I just got Brawl and love it. So far, Bowser is my favorite. I've always found I'm best with the heavy characters. My best character in Brawl is Charizard, with Bowser, Ganondorf, and Ike close behind. Marth, Sonic, and Lucario are my best non-heavy characters, but I'm good with almost all of them. Charizard is cool and all, but I like Squirtle's barf. I still haven't gotten the hang of smashing the super orb thingy. |
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| Keizer_Ghidorah
MoronLessOff: Charizard is cool and all, but I like Squirtle's barf. I still haven't gotten the hang of smashing the super orb thingy. Ah, Squirtle. I'm good with all three of Red's Pokemon, but Squirtle is my least-used, mostly because he's kind of awkward and short-ranged (Water Gun is fun to troll with, though). I wish Mewtwo had returned for Brawl, he's my best character in Melee. One thing I'm hoping for with Smash Bros 4 is more villains. 64 had none, Melee brought in Bowser and Ganondorf, and Brawl added Wolf, but that's three villains to 36 heroes (Mewtwo and King Dedede have never been actual villains). My choices for 4 would be: King K. Rool, Ridley or Weavil, Kamek, Marx, Black Shadow, Porky in his EarthBound mech, Captain Syrup, the Black Knight, Gray Fox, and Dr. Eggman. Also, make the Assist Trophy characters Lyn, Saki, Little Mac, Kat & Ana, Waluigi, Isaac, Ray mkIII, and Samurai Goroh playable. |
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