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  • If you own Skyrim with all of the mods in existence on it, why would you get the Anniversary Edition? When it's released, does it force all previous versions of Skyrim to update to the AE one?

    This just seems really obvious and the simplest choice is to not buy the AE if you don't want your tricked-out version to be messed with.

    It'd be like buying a Civic in 2011, tricking it out with all the dumb bells/whistles, then complaining that the 2021 Civic you want to buy can't use any of the Fast&Furious crap you installed on the 2011 one because the new one is electric. Unless Honda is gonna go into your garage and force you to only use the 2021 car, what's the big deal?
  • Oblig:

    Skyrim in a nutshell - SFM
    Youtube y5C3itd89yY
  • It's ok, you'll be getting the high-quality mods found in the Creation Club.  Including exclusive items like horse armor and a necklace.
  • Ok, they compiled the game in a newer IDE. That shouldn't necessarily mean modders have to reverse engineer a new API. Is Bethesda not providing any modder support/documentation?

    Admittedly I'm not a mod dev, but if a company isn't providing API and doc, I'm just not integrating with it 🤷♂
  • scottydoesntknow: If you own Skyrim with all of the mods in existence on it, why would you get the Anniversary Edition? When it's released, does it force all previous versions of Skyrim to update to the AE one?

    This just seems really obvious and the simplest choice is to not buy the AE if you don't want your tricked-out version to be messed with.

    It'd be like buying a Civic in 2011, tricking it out with all the dumb bells/whistles, then complaining that the 2021 Civic you want to buy can't use any of the Fast&Furious crap you installed on the 2011 one because the new one is electric. Unless Honda is gonna go into your garage and force you to only use the 2021 car, what's the big deal?


    I believe that if you have Skyrim already, the Anniversary is free.  Kind of like the new Quake updates is.

    It also sounds like when they release Anniversary Edition, Skyrim SE is also getting an update.  Both the update and Anniversary Edition are compiled in new versions of Visual Studio which changes how SKSE interacts with the game.    If you don't want SKSE to break, don't let Steam autoupdate Skyrim.
  • I only recently finished an unmodded Skyrim runthrough. Still need to get through my heavily modded Fallout 3, New Vegas, 4, and XCOM 2 runs. But then I will circle back to modded Skyrim.

    /never need to buy another video game
  • Wobambo: I only recently finished an unmodded Skyrim runthrough. Still need to get through my heavily modded Fallout 3, New Vegas, 4, and XCOM 2 runs. But then I will circle back to modded Skyrim.

    /never need to buy another video game


    Until fallout 5 and ES6 come out anyway.
  • OkieDookie: scottydoesntknow: If you own Skyrim with all of the mods in existence on it, why would you get the Anniversary Edition? When it's released, does it force all previous versions of Skyrim to update to the AE one?

    This just seems really obvious and the simplest choice is to not buy the AE if you don't want your tricked-out version to be messed with.

    It'd be like buying a Civic in 2011, tricking it out with all the dumb bells/whistles, then complaining that the 2021 Civic you want to buy can't use any of the Fast&Furious crap you installed on the 2011 one because the new one is electric. Unless Honda is gonna go into your garage and force you to only use the 2021 car, what's the big deal?

    I believe that if you have Skyrim already, the Anniversary is free.  Kind of like the new Quake updates is.

    It also sounds like when they release Anniversary Edition, Skyrim SE is also getting an update.  Both the update and Anniversary Edition are compiled in new versions of Visual Studio which changes how SKSE interacts with the game.    If you don't want SKSE to break, don't let Steam autoupdate Skyrim.


    this would also mean that anyone who wants to play the old one with mods, would need to be sure it was already installed sooner than later. Because the SE install itself will become the updated version and we won't be able to install the previous version if we didn't already have it installed before that update.

    So if we really want to SE + Mods, we need to be sure it is installed before the update is released, and set it to not auto update.
  • Why can't they just swallow their pride and quietly plagiarize the Unofficial Skyrim Patch, FFS?
  • SirMadness: Why can't they just swallow their pride and quietly plagiarize the Unofficial Skyrim Patch, FFS?


    The don't own the unofficial patch code, and don't want to deal with the associated legal issues?
  • I got a 'turn off your adblock' notice when I don't have that at work, so I'll wait until I get home and read it with adblock and javascript switcher.
  • Not my boob physics!!!!!
  • Speaking of updates breaking game-tapping tools for Bethesda RPGs, the Fallout 3 update which removed Games For Windows Live from its Steam edition has also (predictably, inadvertently) broken compatibility with the Fallout Script Extender. No word yet on when the tool's makers will fix that.

    I was wondering why Fallout 3 was showing as needing an update. I removed GFWL from the game years ago, and it didn't break FOSE, so why Bethesda can't seem to figure these things out is beyond me.
  • I can see how this is going to screw up a lot of people, but for me it is a bonus.   My Skyrim installation is all modded to death with a bunch of crap I can't even remember why I put it there.   I need to uninstall all the mods, reset the game, and then go back and add what I remember wanting for the reasons I remember wanting them.

    That might be none, and I'm OK with that.
  • As long as they can fix the UI from the vanilla version I'll be fine with it. Once you play with SkyUI there's no going back.
  • OkieDookie: SirMadness: Why can't they just swallow their pride and quietly plagiarize the Unofficial Skyrim Patch, FFS?

    The don't own the unofficial patch code, and don't want to deal with the associated legal issues?


    Oh PLEASE! you can NOT tell me that somewhere buried in those 18 pages of EULA that there isn't something to the effect of: "Anything you do to this game is ours. no take-backsies."
  • When SE came out, it was a separate game on the Steam list. Will AE be the same, or overwrite it?

    Also, Steam's update options are "Yes", "When I launch the game", and "Hell yes", so how do you turn updates off with those options?

    Fark user imageView Full Size
  • SirMadness: OkieDookie: SirMadness: Why can't they just swallow their pride and quietly plagiarize the Unofficial Skyrim Patch, FFS?

    The don't own the unofficial patch code, and don't want to deal with the associated legal issues?

    Oh PLEASE! you can NOT tell me that somewhere buried in those 18 pages of EULA that there isn't something to the effect of: "Anything you do to this game is ours. no take-backsies."


    Not only that, but if you accept the EULA you henceforth agree that Ross and Rachel WERE on a break and that pineapple belongs on pizza.
  • Pinkie Pie in Skyrim - Smile
    Youtube Fp32TigGfZk
  • No thanks, I'll wait for them to work all the bugs out in the Remastered Anniversary Special Game of the Year Edition.
  • Legendary Edition already broke all my mods once, now they want to do it again when I was thinking about reinstalling for another play?
  • RadicalEd: When SE came out, it was a separate game on the Steam list. Will AE be the same, or overwrite it?

    Also, Steam's update options are "Yes", "When I launch the game", and "Hell yes", so how do you turn updates off with those options?

    [Fark user image 562x219]


    You can't, that's the main issue I have with Steam. There are ways around it though. You can set the game to only update at launch, then open Steam in offline mode. Steam will often not allow you to play before updating, even in offline mode, but you can get around that in a few ways.

    If you use a mod manager or script extender, you can often launch the game through there. In some cases, while in offline mode, you can simply go into the Steam apps>common folder and launch the game with the game's exe shortcut there. If all else fails, sign out of Steam and do the following:

    1. Go into your steamapps folder, you should see a bunch of .ACF files labelled "appmanifest" followed by a number.

    2. Locate the ACF file for your game, you should be able to identify it by googling 'game name steam id', or simply opening it up in notepad and looking at the text after "name"

    3. Once you've found the relevant ACF file open it up in a text editor simply change the number after "StateFlags" to 4

    4. Now change the number after "UpdateResult" to 0

    5. Open Steam in offline mode and your game should now be playable.

    You'll likely have to repeat this process if you open Steam in online mode at some point.
  • I believe its main purpose is to bring the game to PlayStation 5 and Xbox Xeriex X

    LOL like those ritalin junkies have the patience for something like Skyrim.

    Just commit seppuku, Bethesda, and stop trying to have new ideas. You're only embarrassing yourselves.
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